I ran a scenario last nite, in Zydes.
It was amazing. The amount of leveling up i had to do to obtain it was slow and rigorous.
My depression kicked in like hell last week and i got bent. Frayed. Eight pages in, man.
I ran one through, called "Baltimorium", in this scenario your play as Edgar Allen Poe's ghost, who is running through a cemetery, to deliver a rose to the grave a fallen lover, Annabelle Lee,
I used a simple "track layout" style of thing... Perhaps Use Zydes Grid For cemetery??
had lots written down here, draft got erased due to fvkcing computer lockup.
Run through was successful... a tad fast though, need things inside of more stuff. a simple run through and won.
*Make Points pools acessible from player and entity not independent.
*maybe not get 10 points for getting rose ... ???
* was 10 points too much for cemetery ghost ?
*did it last too long...?? should there be more happening? if so what???
*do we make more encounters?? WHAT KIND??
-Envirommental??
-VISIBLE
-MENTAL
-TACTILE
-AUDIBLE
-/??????
*PUT IN MORE "IF THENS" TO EXTEND THE STORY - IE:
If the ghosts fear points you are having issues with goes to zero and go back to the gate... EXTEND THE JOURNEY??? Perhaps????
*HAVE Annabelle Lee's spirit join Edgar On a journey????
(multi member team management
Make it more than one "ACT", or level, let it play out like a movie?? OR VIDEO HGAME, NOT JUST A CEMETERY WALK????
THE WALK BACK HOME???
THE visit to the writers small home.
*point counters cwould be very good at this point, or an abacus or automated assistance unit.
TAKE POE ON AN INTERGALACTIC RIDE...
NO HOLDS BARRED THIS IS MY RING - I CALL THE PIN OUTS.
USE THE
FLOOR or "Flat Level" Indicator as floor level indicators, then as indicators for starship placement.
WOOOHOOOO!!!!
It was amazing. The amount of leveling up i had to do to obtain it was slow and rigorous.
My depression kicked in like hell last week and i got bent. Frayed. Eight pages in, man.
I ran one through, called "Baltimorium", in this scenario your play as Edgar Allen Poe's ghost, who is running through a cemetery, to deliver a rose to the grave a fallen lover, Annabelle Lee,
I used a simple "track layout" style of thing... Perhaps Use Zydes Grid For cemetery??
had lots written down here, draft got erased due to fvkcing computer lockup.
Run through was successful... a tad fast though, need things inside of more stuff. a simple run through and won.
*Make Points pools acessible from player and entity not independent.
*maybe not get 10 points for getting rose ... ???
* was 10 points too much for cemetery ghost ?
*did it last too long...?? should there be more happening? if so what???
*do we make more encounters?? WHAT KIND??
-Envirommental??
-VISIBLE
-MENTAL
-TACTILE
-AUDIBLE
-/??????
*PUT IN MORE "IF THENS" TO EXTEND THE STORY - IE:
If the ghosts fear points you are having issues with goes to zero and go back to the gate... EXTEND THE JOURNEY??? Perhaps????
*HAVE Annabelle Lee's spirit join Edgar On a journey????
(multi member team management
Make it more than one "ACT", or level, let it play out like a movie?? OR VIDEO HGAME, NOT JUST A CEMETERY WALK????
THE WALK BACK HOME???
THE visit to the writers small home.
*point counters cwould be very good at this point, or an abacus or automated assistance unit.
TAKE POE ON AN INTERGALACTIC RIDE...
NO HOLDS BARRED THIS IS MY RING - I CALL THE PIN OUTS.
USE THE
FLOOR or "Flat Level" Indicator as floor level indicators, then as indicators for starship placement.
WOOOHOOOO!!!!
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